Why do I want to fit Principles into SCAMPER approaches?
In a recent post (check it here first) I explore how SCAMPER can embrace the 40 Principles of Inventive Problem Solving. The goal is to wrap the complexity of the Principles in the approachability of SCAMPER.
Rearrange defined in Applied Imagination
Under the category of Rearrange, Alex Osborn proposed the following question in his book Applied Imagination.
- Interchange components?
- Other pattern?
- Other layout?
- Other sequence?
- Transpose cause and effect?
- Change place?
- Change schedule? Earlier? Later?
Reverse
- Transpose positive and negative?
- How about opposites?
- Turn it backward, upside down, inside out?
- Reverse roles?
- Change shoes?
- Turn tables?
- Turn other cheek?
40 Principles within Rearrange
The following Principles rearrange …
- Principle 7 – Nested Doll: Can this product be nested in another? Can this process be iterative?
- Principle 9 – Prior Anti-action: Can something be done in advance to prevent a problem?
- Principle 10 – Prior action: Can something be done in advance to make things better?
- Principle 11 – Cushion in Advance: Can something be done in advance to protect it?
- Principle 13 – The Other Way Around: What if the product or its components were upside down or reversed? What if we did the process in a different order?
- Principle 34 – Discarding and Recovering: Can it replenish itself with a cartridge, magazine, pods?